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Streets of Rogue: reaching the goal your own way

Screenshot of Streets of Rogue (via Steam)
1 / 10

The goal may be fixed, but you can experiment with how to reach it. Reviews enjoy that freedom. This urban chaos suits players who look for another route through combinations of characters and tools, rather than only pushing straight ahead.

What makes it fun

  1. Find your own way in

    A mission sets the objective, but you can sneak in, persuade someone, or fight your way through. The fun lies in choosing an approach that fits the situation.

  2. Your character changes the plan

    The Doctor can quietly take someone down, while the Bartender can talk his way past trouble. Your choice of character changes how you approach the same objective.

  3. A street fight can spread

    A clash involving gang members or gorillas can draw in cops and bystanders until a small fight becomes a street brawl. The confusion may give you a chance to escape.

Game details

As of Oct 29, 2026
Playtime at review
51.4 hoursMedian at the time of review (based on 100 helpful reviews)
Languages
English, Simplified Chinese, Korean / 8 languages total

A typical run

Complete missions in a city to progress.

A floor map showing mission objectives (Streets of Rogue, via Steam)
A floor map showing mission objectives (Streets of Rogue, via Steam)

Core systems

Different characters Characters

A doctor can quietly incapacitate opponents.

What to decide

A bartender can talk their way past guards.

A menu for dealing with a bartender (Streets of Rogue, via Steam)
A menu for dealing with a bartender (Streets of Rogue, via Steam)

What sets it apart

A player escaped and watched as a disturbance with rescued gorillas drew police and bystanders into a brawl. Watching the chain reaction was part of their fun.

Learning curve and difficulty

A player first spent runs experimenting in the early city, then became more motivated after discovering they could unlock items to appear as mission rewards. Their free experimentation gained a way of preparing for later attempts.

Builds and playstyles

Imagining a role

A player enjoys choosing a class and imagining why that character wants to become mayor. This is their way of playing, not a prescribed storyline.

Character selection showing the Doctor and Gorilla (Streets of Rogue, via Steam)
Character selection showing the Doctor and Gorilla (Streets of Rogue, via Steam)

What players like

Reviews enjoy choosing their own means of reaching objectives.

Reviews welcome how classes change playstyles.

Common complaints

Reviews also describe missions or situations feeling repetitive with continued play.

Players also describe frustration with sudden chaos or unexpected deaths.

A giant figure with characters nearby (Streets of Rogue, via Steam)
A giant figure with characters nearby (Streets of Rogue, via Steam)

Who it’s for

Players who want to test tools and reactions to find their own opening.

Who might not enjoy it

Players who want to avoid plans collapsing into unpredictable chaos.

Fire spreading beside a building (Streets of Rogue, via Steam)
Fire spreading beside a building (Streets of Rogue, via Steam)

FAQ

Co-op available?
Local and online co-op are supported.
Streets of Rogue
Streets of Rogue

96% Overwhelmingly Positive ・ US$19.99

View on Steam ↗

Image: Streets of Rogue on Steam