While you consider where buildings belong, the island becomes your town. Reviews describe the pleasure of bringing scoring decisions and a growing landscape together.
What makes it fun
Scoring builds a town
A building's score can depend on nearby buildings, distance, and line of sight. As you work out each placement, an empty island gradually becomes a town.
Each island changes the plan
Terrain and island properties change from island to island, while boons open up placement options. On each new island, you can rethink which building combinations will score.
Build for the view
Sandbox Mode lets you build without worrying about points. It also offers decorative pieces absent from High Score Mode, including flags, awnings, and stairs.
Game details
As of Oct 29, 2026- Languages
- Japanese, English, Simplified Chinese, Korean / 15 languages total
A typical run
Place buildings on islands.

Core systems
Dynamic Scoring Systems
Scoring rules use distance and line of sight.
Plan your placement.

What sets it apart
Reviews praise the music or the look of the islands.
Learning curve and difficulty
A reviewer initially lost but became absorbed, imagining stories about the town’s residents while working with its terrain.
Builds and playstyles
Combine boons and buildings
A reviewer especially enjoys combining boons with Cliff Houses or Mountain Shrines to drive up their score.

What players like
Reviewers enjoy the calm atmosphere of play.
Reviews praise experimenting with building combinations or placement.
Common complaints
Reviewers find play repetitive over time.
Reviewers miss signs of life, such as residents moving through their towns.

Who it’s for
For players who want to shape a landscape while considering placement scores at their own pace.
Who might not enjoy it
If you expect to manage residents’ lives or an economy, note its emphasis on a scoring puzzle.

FAQ
- Can I build freely?
- Sandbox Mode is also available.

96% Overwhelmingly Positive ・ US$9.99
View on Steam ↗Image: ISLANDERS: New Shores on Steam


