Lead agents into corporate facilities, combining operatives, equipment, augments and programs to build strategies for the situation. Changing locations, threats and loot mean you cannot rely solely on repeating the same infiltration plan.
What makes it fun
How far can you push forward?
Security escalates as turns pass, but rushing ahead can expose you to guards. From reaching the objective to getting back to the exit, you have to judge when to advance and when to hide.
Your setup changes how you handle security
Choose your agents, pair them with gear and augments, and select programs for Incognita. The combination changes who can slip past guards and how you break through security devices.
No route stays solved
Locations, threats, and loot change, so a route that worked before may not work again. What you find and the security in front of you shape your way to the exit.
Game details
As of Oct 29, 2026- Languages
- English (Full audio) / 1 language total


What sets it apart
One reviewer highlights the tension of an earlier small decision returning to cause trouble, and the satisfaction of maneuvering out of that tight situation.
Learning curve and difficulty
One reviewer initially stopped because it was difficult, then returned out of interest in achievements and enjoyed it more as they played. They describe being absorbed until earning the achievements they wanted.
Builds and playstyles
Trying unfamiliar agents
One reviewer deliberately chose agents they normally disliked using and tried to win on easier settings.

What players like
Reviews praise the tactics of planning an infiltration or the satisfaction of carrying it out.
Reviews praise its appeal for repeated play.
Reviews praise the art or visuals.
Reviews praise strategies built around agents or equipment combinations.
Reviews praise the tension during missions.
Reviews praise the music or sound.
Common complaints
Reviews mention difficulty or confusion while learning.
Reviews express frustration with visibility, controls or information display.
Reviews find random layouts or outcomes frustrating or burdensome.
Reviews find the story lacking.

Who it’s for
Reviews recommend it to people who enjoy turn-based tactics or stealth.
Who might not enjoy it
One reviewer moved an agent believing they were dragging a body, only to leave it behind. They found the agent’s state hard to read, an example of presentation getting in the way of their decisions.

91% Very Positive ・ US$19.99
View on Steam ↗Image: Invisible, Inc. on Steam
