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Grimm’s Hollow: getting to know the reapers on a short journey

Grimm's Hollow:Reapers in a room full of balloons
Reapers in a room full of balloons1 / 7

Even on a short adventure, the people you meet can stay with you. Reviews describe attachment to its characters. This small story suits those who enjoy getting to know unusual inhabitants, not simply reaching the next destination.

What makes it fun

  1. Time your hit on the attack bar

    Press Down to time your hit on the moving attack bar. Your input still matters after you choose a command, and getting used to the timing makes each hit feel more deliberate.

  2. Choose your path through the skill tree

    The skill tree lets you learn fire attacks or raise Speed. You can add offensive options or slow the dodge bar, changing how the next fight feels.

  3. Jokes and sorrow in the reapers' town

    The reapers greet Lavender with cake and balloons, though it is not her birthday. Their playful conversations bring the sadness of her search for her brother into sharper focus.

Game details

As of Oct 29, 2026
Playtime at review
3 hoursMedian at the time of review (based on 5 helpful reviews)
Languages
Japanese, English, Simplified Chinese / 7 languages total

A typical run

Lavender searches for her brother and a way out of a strange town.

A conversation with the baker (Grimm's Hollow, via Steam)
A conversation with the baker (Grimm's Hollow, via Steam)

Core systems

Cave exploration

Explore haunted caves.

What to decide

Press on to find your brother.

A battle with an attack timing bar (Grimm's Hollow, via Steam)
A battle with an attack timing bar (Grimm's Hollow, via Steam)

What sets it apart

Reviews also enjoy the active feel of combat. Alongside following the story, these players liked feeling involved in the battles rather than merely reading their way through.

Learning curve and difficulty

One player initially found timing attacks with Down strange, then came to enjoy its fresh feel as they grew accustomed to it.

Builds and playstyles

Choosing skills

One player found the initial spread of skill choices slightly overwhelming, but enjoyed the different approaches to combat. This is their assessment.

The Speed upgrade screen (Grimm's Hollow, via Steam)
The Speed upgrade screen (Grimm's Hollow, via Steam)

What longtime players say

One player stopped near the beginning, remembered the game later and actually returned. Continuing left them strongly impressed by its endings: an experience of returning after a pause.

What players like

Reviews enjoy the active feel of participating in combat.

Reviews describe attachment to the characters despite the short story.

Common complaints

Reviews found combat too easy to remain challenging.

Reviews describe difficulty getting used to dodging or combat mechanics.

A ghost description during battle (Grimm's Hollow, via Steam)
A ghost description during battle (Grimm's Hollow, via Steam)

Who it’s for

People who want to grow attached to characters in a short adventure.

Who might not enjoy it

People seeking demanding battles throughout.

A battle with violet flames (Grimm's Hollow, via Steam)
A battle with violet flames (Grimm's Hollow, via Steam)

FAQ

Only one ending?
There are multiple endings.
Grimm's Hollow
Grimm's Hollow

98% Overwhelmingly Positive ・ —

View on Steam ↗

Image: Grimm's Hollow on Steam