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Watch a drawn entry plan become a coordinated operation

Screenshot of Door Kickers (via Steam)
1 / 10

How should your team move, and how should their actions fit together? Arrange the team’s movements and enjoy the moment your plan unfolds as a smooth operation.

What makes it fun

  1. Turn a failed run into a plan

    See where the breach fell apart, then change the entry point or route and try again. The payoff comes when the revised plan works as intended.

  2. Make the breach line up

    Pause to set each operator’s route and coordinate their timing. It is satisfying to watch separate orders come together in a simultaneous entry.

  3. Build a plan around your gear

    Choose gear such as shields and flashbangs, then plan entry points and routes around it. Changing what the team carries and where it enters gives the same operation a different approach.

Game details

As of Oct 29, 2026
Playtime at review
8.9 hoursMedian at the time of review (based on 100 helpful reviews)
Languages
Japanese, English (Full audio), Simplified Chinese / 8 languages total

A typical run

Draw routes, test them, and revisit the point where things went wrong. Closing gaps in a plan makes the next attempt feel more controlled.

An overhead operation view of a building and yard (Door Kickers, via Steam)
An overhead operation view of a building and yard (Door Kickers, via Steam)

Core systems

Real time with free pause Real Time With Free Pause

Choose routes, equipment and breach points. Operations run in real time and can be paused as they unfold.

Order lines stretching through a courtyard and rooms (Door Kickers, via Steam)
Order lines stretching through a courtyard and rooms (Door Kickers, via Steam)

What sets it apart

The satisfaction of a plan working sits alongside reviewers’ frustration with revising long routes. Consider whether building detailed orders is enjoyable in itself.

Learning curve and difficulty

A reviewer found that analysing mistakes and changing a route or entry point made improvements immediately tangible. They valued the earned satisfaction of a successful operation without losses.

An operator’s weapons and gear screen (Door Kickers, via Steam)
An operator’s weapons and gear screen (Door Kickers, via Steam)

What players like

Reviewers praise refining an operation through retries and finally seeing the plan work cleanly.

Common complaints

Changing an earlier part of a route can mean rebuilding later orders, a frustration raised in reviews.

A corridor inside a building with visible flames (Door Kickers, via Steam)
A corridor inside a building with visible flames (Door Kickers, via Steam)

Who it’s for

For players who enjoy planning before the action and improving a sequence after seeing it fail.

Who might not enjoy it

Be cautious if fine route adjustments feel tedious. Reviewers also complain about the process of revising plans.

A wide operation view spanning a street (Door Kickers, via Steam)
A wide operation view spanning a street (Door Kickers, via Steam)
Door Kickers
Door Kickers

94% Very Positive ・ US$19.99

View on Steam ↗

Image: Door Kickers on Steam