Reviews describe satisfaction when planned squad actions come together. This tactics game suits players who enjoy arranging a team’s movements and watching the outcome.
What makes it fun
When the entry clicks
Draw each squad member’s route and actions, then unpause to run the entry. When covering fire and movement line up, the room clear follows the plan you drew.
Try another way in
You can change the entry point or the order of movement in the same mission. Redrawing a failed route and getting the squad through without losses feels rewarding.
Watch the plan unfold again
After a mission, the replay turns your planned squad movements into a continuous sequence. You get to see what all that planning produced.
Game details
As of Oct 29, 2026- Languages
- Japanese, English (Full audio), Simplified Chinese, Korean / 11 languages total

Core systems
Real-Time with Pause
Rethink plans while paused.
Choose an approach before resuming.

What sets it apart
One player enjoys making a plan succeed without pauses even when no medal rewards it.
Learning curve and difficulty
One player began by rushing and failing, then discovered the enjoyment of considering another entry route and plan. After those failures, completing a map without losses felt especially satisfying.

What longtime players say
Reviewers describe enjoying replays of completed runs. Seeing their squad’s movements unfold as one continuous sequence rewards the time spent planning.
What players like
Reviews find satisfaction in successful planned actions.
Common complaints
There are reviews saying that entering or editing plans feels cumbersome.

Who it’s for
Players wanting to test and refine alternative plans for a mission.
Who might not enjoy it
Players wanting immediate action rather than time spent editing plans.

FAQ
- Is there co-op?
- Online co-op is supported.

96% Overwhelmingly Positive ・ US$24.99
View on Steam ↗Image: Door Kickers 2: Task Force North on Steam




