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TUNIC: features and player impressions
A fox, a manual and hidden clues

TUNIC

A small fox explores a ruined land of lost legends and monsters in this isometric action adventure.

Collected manual pages reveal maps, hints and techniques, building your understanding of the journey.

What makes it fun

  1. A clue hiding in the manual

    The Instruction Manual contains maps and clues to techniques and secrets. A diagram that made no sense before can suddenly give you something new to try.

  2. Shortcuts hidden by the scenery

    The isometric view can conceal passages behind buildings and walls. Reaching one from another side can reveal a shortcut back to a familiar place.

  3. Prepare for a boss by exploring

    Watch a boss's attacks and decide how to spend stamina on dodges, shield blocks, or parries. If the fight proves too tough, you can explore for items and upgrades before trying again.

Game details

As of Oct 29, 2026
View on Steam ↗
Positive reviews
91% Very Positive16,929 reviews · all languages
Price (United States)
US$29.99
Playtime at review
22.8 hoursMedian at the time of review (based on 100 helpful reviews)
Steam Deck
Verified
Release date
Mar 17, 2022
Developer
TUNIC Team
Languages
Japanese (Full audio), English (Full audio), Simplified Chinese (Full audio), Korean (Full audio) / 27 languages total

A typical run

Explore a connected world of forests, ruins and catacombs.

Collect missing manual pages and examine their maps and hints.

Dodge, block, parry and strike in response to enemies.

Use discovered items and treasures to help you advance.

Look for hidden techniques and puzzles, then reconsider the manual and the world.

The fox on a path beside the sea (TUNIC, via Steam)
The fox on a path beside the sea (TUNIC, via Steam)

Core systems

Instruction Manual

Collect pages containing maps, hints and special techniques.

What to decide

Choose whether to explore for another page or reread the maps and hints already collected.

Dodge, block, parry, and strike

Use evasions, defensive moves and attacks against monsters of different sizes.

What to decide

Learn an enemy’s movements and choose how to defend instead of attacking continuously.

Interconnected world

Forests, ruins and catacombs form a connected world containing treasures and secrets.

What to decide

Decide whether to push onward or reconsider a place in light of a clue.

A well and temple on a manual map (TUNIC, via Steam)
A well and temple on a manual map (TUNIC, via Steam)

What sets it apart

Reconstructing the Instruction Manual is part of the adventure itself.

Its pages contain techniques and secrets as well as maps.

The little fox’s journey combines a cute protagonist with technical combat against monsters.

Learning curve and difficulty

Because the manual contains maps and techniques, consider reading for a route separately from reading for an action to try.

Before assuming that a new item is required, consider checking collected pages for a technique or hint to try.

The fox surrounded by shield carrying enemies (TUNIC, via Steam)
The fox surrounded by shield carrying enemies (TUNIC, via Steam)

What players like

Players enjoy using manual pages as clues to understand how the game works.

The satisfaction of realizing a puzzle answer for oneself leaves a strong impression.

Old manuals or memories of figuring out games in an unfamiliar language add to the appeal.

The option to reduce combat difficulty through assist settings is welcomed.

Finding previously hidden routes or places makes exploration enjoyable.

Boss encounters are praised as enjoyable or recommended to players seeking boss fights.

Music fits the scenes or atmosphere of the world and supports the adventure’s mood.

Discovering an action that was available all along changes how players see the game.

Common complaints

Combat difficulty can feel like a burden while progressing.

Puzzle clues can be difficult to find or interpret.

Combat controls or aiming can feel awkward to handle.

Finding routes or revisiting places can become tiring work.

The shift from action toward puzzles can clash with the experience expected.

A three dimensional structure outlined in pink light (TUNIC, via Steam)
A three dimensional structure outlined in pink light (TUNIC, via Steam)

Who it’s for

Suited to players who want to interpret illustrations and clues rather than receive every answer.

A fit for exploring connected places and searching for hidden routes and treasures.

Who might not enjoy it

If you want explicit step-by-step directions, consider how much depends on interpreting clues.

If you primarily want continuous action, note reviews criticizing the shift toward puzzles.

A fallen fox and a sword wielding enemy (TUNIC, via Steam)
A fallen fox and a sword wielding enemy (TUNIC, via Steam)

FAQ

What is the manual for?
Its collected pages reveal maps, hints, techniques and secrets.
Is this only a puzzle game?
No. There is technical combat involving dodges and defensive moves, including major bosses.
Has official streaming permission been verified?
Not for this page. Unknown is not permission; check the rights holder’s terms before streaming.

These impressions are based on 100 Steam reviews sorted by “Most Helpful.” They do not represent the views of all buyers.

Image: TUNIC on Steam