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Game pageProdeus

A room looks different after the fight. Reviewers enjoy watching pixelated enemies burst apart and the surroundings become covered in the aftermath of their shots.
Chunky pixels sit beside modern lighting. Players enjoy that contrast rather than a simple imitation of an old screen.
What makes it fun
Leave the fight on the walls
Enemies break apart, and blood coats the walls and floor. The marks remain after the fight, making the intensity of the shootout visible.
Shotguns have alternate fire too
The charging, quad-barrel, and automatic shotguns each have an alternate fire mode. Even up close, you can use the gun in your hands another way.
Find and build community levels
Alongside the campaign, you can browse and play community levels in the built-in browser. The level editor also lets you build your own.
Game details
As of Oct 29, 2026- Steam Deck
- Playable
- Release date
- Sep 24, 2022
- Developer
- Bounding Box Software Inc.
- Languages
- Japanese, English, Simplified Chinese, Korean / 11 languages total
A typical run
Fight the Prodeans and forces of Chaos through a hand-crafted campaign with a large arsenal.
A reviewer remembers smiling when they first wielded the minigun.
A player enjoyed running a high difficulty with a friend even though they kept dying.

Core systems
Community-crafted levels
An integrated editor and in-game map browser support making and finding community levels.

What sets it apart
A reviewer welcomed continuing after death without clearing the same enemies again.
Learning curve and difficulty
A reviewer recommends switching weapons when a magazine runs dry instead of always waiting to reload. This is their suggested combat rhythm.
Builds and playstyles
A personal gun preference
A reviewer liked choosing weapons in the paused weapon menu, then closing in with the super shotgun.

What longtime players say
A map-maker also enjoyed playing community levels, accepting occasional bugs when creators attempted ambitious ideas.
What players like
Exploding enemies and blood-covered surroundings make shooting feel tangible.
Retro pixel detail and modern lighting work well together.
Alternate firing modes add satisfying ways to use the guns.
Common complaints
Continuing with defeated enemies still gone weakens the consequence of death for these reviewers.
Ore-gated weapons make searching and revisiting levels feel compulsory.

Who it’s for
It suits players who enjoy seeing a room transformed by extravagant, pixelated carnage.
It also suits players drawn to retro textures with modern light and effects.
Who might not enjoy it
Searching for ore to obtain weapons can feel like an interruption if you mainly want to keep fighting.
Reviewers who wanted death to reset a fight were dissatisfied with the Nexus continuation system they played.

FAQ
- Has quick saving been released?
- The official announcement describes Quick Save and Quick Load as work in progress. The cited announcements do not confirm that the feature is available.
- What is known about The Elder Veil?
- The cited official update says the DLC is still being developed and Andrew Hulshult is making music for it. It does not announce a release.
These impressions are based on 100 Steam reviews sorted by “Most Helpful.” They do not represent the views of all buyers.

Image: Prodeus on Steam