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Game pageHot Lava

Reviewers enjoy this parkour as learning shortcuts to improve times.
Choose it for comparing times with friends and learning routes.
What makes it fun
Find routes past checkpoints
A route can take you past checkpoints and toward the finish. Learn where the platforms are, then look for a landing spot that cuts out part of the course and gives you a new time to chase.
Cross the lava using familiar school fixtures
Hop across desks, swing from monkey bars, and slide down railings. Linking those movements turns the childhood game of avoiding the floor into fluid parkour.
Chase a friend's time
A friend's time stays on the leaderboard. The gap gives you a clear target when you run the same course again.
Game details
As of Oct 29, 2026- Steam Deck
- Playable
- Release date
- Sep 20, 2019
- Developer
- Klei Entertainment
- Languages
- Japanese, English (Full audio), Simplified Chinese, Korean / 14 languages total
A typical run
Cross platforms in first person while avoiding lava.
Double Jump adds an airborne jump.
Slide Jump uses a surf boost.
Change abilities to try different movements.
Reviewers connect faster times with relearning a place and finding shortcuts.

Core systems
Abilities
Abilities are selected separately from characters.
Choose abilities separately from characters.
Hot Lava SDK
It supplies assets for creating courses in Unity.
Move from discovering existing shortcuts to placing platforms yourself.

What sets it apart
Distinguish enjoyment of discovering shortcuts from reports of inconsistent movement.
EdgyX gives a movement boost while held.
Completing Sunshine Shore's beach courses unlocks accessories.
Learning curve and difficulty
An editorial practice goal is checking whether a shortcut is repeatable, not just fast.
Consider separating collection sessions from time-improvement sessions.
Read feedback on Workshop courses to decide what to try beyond repeating official courses.

What players like
Finding the movement flow makes parkour satisfying.
Sharing courses or comparing times with friends is enjoyable.
The floor-is-lava setting revives childhood play.
Learning routes and shortcuts makes faster runs satisfying.
Players appreciate customising their toy’s appearance.
Workshop courses provide more places to play.
Common complaints
Similar courses and repeated routes can become monotonous.
Inconsistent movement or collisions can spoil precise runs.
Collecting or completing everything can feel like a chore.
Players report freezes or performance interruptions.

Who it’s for
It suits repeatedly learning routes to improve times.
It also suits sharing a space with friends and competing through times.
Who might not enjoy it
If repeated routes tire you, check complaints about similar courses.
Choose for comparing times, rather than assuming you can shove friends aside.

FAQ
- Must I pursue collection and faster times together?
- Compare enjoyment of collecting with complaints about chores, then choose your goal.
- What is the appeal of playing with friends?
- Reviews mention sharing courses and competing through times.
- Are records shared across abilities?
- Leaderboards and replays are separated by ability.
- May I stream it?
- Klei's official guidelines allow videos of its games on streaming sites and permit ads on them. Check the guidelines' conditions before publishing.
These impressions are based on 100 Steam reviews sorted by “Most Helpful.” They do not represent the views of all buyers.

Image: Hot Lava on Steam