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Game pageFuri: learning to turn the duel around

Repeated attempts turn an opponent you could not beat into a victory. Reviewers find joy in practice becoming progress.
If a well-timed deflection is your kind of satisfaction, reviewers’ enthusiasm for parrying is a useful reason to look closer.
What makes it fun
Parry, then strike
Parry a close-range attack to create an opening, then strike with your sword. Even with little health left, a well-timed parry can put you back on the offensive.
Dodge the barrage, draw your sword
A duel with the same boss can shift from shooting while dodging a barrage to trading sword blows up close. Each shift asks you to change your range and response.
Learn the attack, answer it
Each defeat helps you learn a boss's attack patterns before you try the duel again. Responding to a move that once caught you makes your progress clear.
Game details
As of Oct 29, 2026- Steam Deck
- Verified
- Release date
- Jul 5, 2016
- Developer
- The Game Bakers
- Languages
- Japanese (Full audio), English (Full audio), Simplified Chinese, Korean / 11 languages total
A typical run
Sword fighting and twin-stick shooting drive an escape from captivity.
Reviewers appreciate how different opponents give the fights distinct identities.
Reviewers value finding different responses within a compact moveset.
Players describe the music heightening the intensity of combat.
Walking between duels feels drawn out or disruptive to some reviewers; this is not uninterrupted combat.

Core systems
Parry
Success restores health.
Risk a parry to heal, or dash without healing.

What sets it apart
For players who want the feeling of personal improvement at the heart of the experience.
Learning curve and difficulty
One player enjoyed judging offense and defense.
Practice let them sustain pressure while evading.
They looked for openings instead of only waiting.
Builds and playstyles
Change your approach
One player enjoyed both shooting-focused pressure and committing with a charged slash and dash.

What longtime players say
Returning players describe the satisfaction of overcoming a difficult opponent after repeated attempts.
What players like
Reviewers enjoy the feel of parrying attacks.
Reviewers appreciate music that supports their focus or excitement during combat.
Reviewers enjoy overcoming an opponent they struggled with through repeated fights.
Common complaints
Reviewers object to walking between fights or find that it slows the pace.
Reviewers describe friction with the controls or the timing of dodges.

Who it’s for
Players who enjoy learning the timing of a parry.
Players who want to read an opponent again after failure and retry the duel.
Who might not enjoy it
Players who do not want walking breaks between fights.
Players who dislike an adjustment period with the controls.

FAQ
- Do the bosses feel different?
- Reviewers appreciate how changing opponents gives the encounters different demands.
These impressions are based on 100 Steam reviews sorted by “Most Helpful.” They do not represent the views of all buyers.

Image: Furi on Steam