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Game pageDAVE THE DIVER: Enjoy the journey from the sea to the sushi bar

The pleasure of bringing back fish meets the satisfaction of developing a restaurant. Moving between the two is the draw.
Its stream of new activities also gives it a lively sense of surprise.
What makes it fun
Your catch becomes the menu
Fish caught during the day become sushi ingredients at night, so what you bring back shapes the menu. Choosing which fish to catch is already part of preparing for service.
Stay longer or head back?
As oxygen runs low and your bag fills up, you decide whether to chase another fish or head back with your catch. If Dave is knocked out, he can bring back only a small part of the haul.
A rhythm game joins the routine
Alongside diving and running the sushi bar, a rhythm game set to an anime song turns up. Catching fish gives way to matching beats.
Game details
As of Oct 29, 2026- Steam Deck
- Verified
- Release date
- Jun 28, 2023
- Developer
- MINTROCKET
- Languages
- Japanese, English, Simplified Chinese, Korean / 14 languages total
A typical run
Fish by day and run a sushi bar by night.
Reviews find reasons to keep playing in discoveries at sea or collecting fish species.
Profits and materials improve equipment; running out of oxygen costs your haul.
Reviews enjoy the rhythm of moving between the sea and the restaurant.
The characters or humor offer more to enjoy.
It is a choice for players who enjoy encountering more activities rather than concentrating on just one.

Core systems
Taking photographs
Photograph peaceful sea creatures and show Udo the results to earn rewards without catching or fighting them.
Observing the sea can be a detour with a purpose beyond the catch.

What sets it apart
If you want to enjoy both fishing and restaurant work, the combination gives you a reason to choose it.
The variety delights some reviewers, while others feel that diversions interrupt the fishing and restaurant work they want to enjoy.
Learning curve and difficulty
Treat finishing the story and completing every collection or upgrade as separate goals when deciding how far you want to play.
Builds and playstyles
Plan a catch around a dish
One review suggests choosing the fish to seek from the dish you want to prepare. This is an example of giving a dive a target.

What longtime players say
One review separates finishing the story, earning achievements and upgrading everything. Whether you expect the same freshness beyond the ending can help you set your own stopping point.
What players like
Reviews enjoy the fishing-and-restaurant loop.
Reviews enjoy the arrival of activities and mini-games.
Reviews enjoy taking in the underwater scenery during dives.
Reviews enjoy watching the character animations or cutscenes.
Reviews enjoy continuing their dives while upgrading equipment or unlocking new tools.
Reviews find that music adds to their enjoyment of the underwater atmosphere.
Common complaints
Reviews find the added activities or errands busy or distracting.
Reviews tire of repetition later on or while pursuing completion.
Reviews find the Sea People village errands or travel tedious.
Reviews describe tension or difficulty in boss fights.

Who it’s for
Players who want to alternate ocean exploration with restaurant work.
Players who enjoy a succession of new activities and playful scenes.
Who might not enjoy it
Players who want to concentrate quietly on fishing and the sushi bar alone.
Players who want to complete every collection and upgrade without late repetition.

FAQ
- Is it always a relaxing game?
- Reviews enjoy the peaceful sea, but also describe tense dives or boss battles.
- May I stream or post videos?
- Official streaming conditions have not been verified. Check the rights holder’s terms before publishing.
These impressions are based on 100 Steam reviews sorted by “Most Helpful.” They do not represent the views of all buyers.

Image: DAVE THE DIVER on Steam